// Visual c++ 6.0 버전일 경우
usage: cl [ option... ] filename... [ /link linkoption... ]
C/C++ COMPILER OPTIONS
-OPTIMIZATION-
/O1 minimize space /Op[-] improve floating-pt consistency
/O2 maximize speed /Os favor code space
/Oa assume no aliasing /Ot favor code speed
/Ob<n> inline expansion (default n=0) /Ow assume cross-function aliasing
/Od disable optimizations (default) /Ox maximum opts. (/Ogityb1 /Gs)
/Og enable global optimization /Oy[-] enable frame pointer omission
/Oi enable intrinsic functions
-CODE GENERATION-
/G3 optimize for 80386 /Gy separate functions for linker
/G4 optimize for 80486 /Ge force stack checking for all funcs
/G5 optimize for Pentium /Gs[num] disable stack checking calls
/G6 optimize for Pentium Pro /Gh enable hook function call
/GB optimize for blended model (default) /GR[-] enable C++ RTTI
/Gd __cdecl calling convention /GX[-] enable C++ EH (same as /EHsc)
/Gr __fastcall calling convention /Gi[-] enable incremental compilation
/Gz __stdcall calling convention /Gm[-] enable minimal rebuild
/GA optimize for Windows Application /EHs enable synchronous C++ EH
/GD optimize for Windows DLL /EHa enable asynchronous C++ EH
/Gf enable string pooling /EHc extern "C" defaults to nothrow
/GF enable read-only string pooling /QIfdiv[-] enable Pentium FDIV fix
/GZ enable runtime debug checks /QI0f[-] enable Pentium 0x0f fix
-OUTPUT FILES-
/Fa[file] name assembly listing file /Fo<file> name object file
/FA[sc] configure assembly listing /Fp<file> name precompiled header file
/Fd[file] name .PDB file /Fr[file] name source browser file
/Fe<file> name executable file /FR[file] name extended .SBR file
/Fm[file] name map file
-PREPROCESSOR-
/C don't strip comments /FI<file> name forced include file
/D<name>{=|#}<text> define macro /U<name> remove predefined macro
/E preprocess to stdout /u remove all predefined macros
/EP preprocess to stdout, no #line /I<dir> add to include search path
/P preprocess to file /X ignore "standard places"
-LANGUAGE-
/Zi enable debugging information /Zl omit default library name in .OBJ
/ZI enable Edit and Continue debug info /Zg generate function prototypes
/Z7 enable old-style debug info /Zs syntax check only
/Zd line number debugging info only /vd{0|1} disable/enable vtordisp
/Zp[n] pack structs on n-byte boundary /vm<x> type of pointers to members
/Za disable extensions (implies /Op) /noBool disable "bool" keyword
/Ze enable extensions (default)
-MISCELLANEOUS-
/?, /help print this help message /V<string> set version string
/c compile only, no link /w disable all warnings
/H<num> max external name length /W<n> set warning level (default n=1)
/J default char type is unsigned /WX treat warnings as errors
/nologo suppress copyright message /Yc[file] create .PCH file
/Tc<source file> compile file as .c /Yd put debug info in every .OBJ
/Tp<source file> compile file as .cpp /Yu[file] use .PCH file
/TC compile all files as .c /YX[file] automatic .PCH
/TP compile all files as .cpp /Zm<n> max memory alloc (% of default)
-LINKING-
/MD link with MSVCRT.LIB /MDd link with MSVCRTD.LIB debug lib
/ML link with LIBC.LIB /MLd link with LIBCD.LIB debug lib
/MT link with LIBCMT.LIB /MTd link with LIBCMTD.LIB debug lib
/LD Create .DLL /F<num> set stack size
/LDd Create .DLL debug library /link [linker options and libraries]
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